


2x Lighter and 2x Comb or 2x Toothbrush to make x2 Molten Plastic.2x Toothpaste and 2x Talcum Powder to make x2 Wad of Putty.Go to the top of that building and interact with the helicopter to escape. This building also houses the guard quarters and Control Room. First go to the eastern stairwell on the ground floor (likely floor 6), then go down to floor 5, and walk south along the platform and enter the building. You will need a plastic red key (see above). Walk through the hole and jump down to a small area which has another boat on the left side of it. Go to the southern wall and chip through it with a Lightweight Pickaxe or better. Using Flimsy Cutters or better, cut through the fence and go down the ladder to a small platform on floor 3. Go inside the building and go down the stairs to an area with a fence and a ladder on the other side of it. Once you go down to floor 5 on the western stairwell, head right through the red key door and then go along the bridge until you reach the platform with the guard quarters. With a Wad of Putty craft a Red Key Mould then a Plastic Red Key (with Molten Plastic). The guard speaking at Roll Call always has the red one. To get the key, find the guard with the Red Key and knock him out. This escape requires a red key to access the lower floors via the stairwell.
THE ESCAPISTS 2 HMP OFFSHORE GENERATOR
Turning off the generator (at the top of the western stairwell) will allow you to break this fence and get on the boat (by interacting with it). There is an electrified fence to the right of the dolphin at the very bottom floor of the building (floor 2 on the map). It sometimes spawns in medic desks though, which means you'll need an Infirmary Outfit to get it if you don't use a Favour.Įscapes Perimeter Breakout Boat Escape
THE ESCAPISTS 2 HMP OFFSHORE SERIES

